GollyGang / ready

A cross-platform implementation of various reaction-diffusion systems and PDEs.
GNU General Public License v3.0
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Use override #96

Closed timhutton closed 3 years ago

timhutton commented 3 years ago

Now that Ready is built with C++11 finally, we can use override. This prevents a class of runtime bug where functions in derived classes are intended to override the base version but have a different name or parameter and the result is that the wrong function is called.