Google-Code-Fork / snes9x-gtk

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PulseAudio driver has a "warping," inverse latency effect. #18

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Rafał Mużyło reports that, when using the PulseAudio driver, the video
output is delayed significantly.

The issue can be alleviated by reducing PulseAudio's tlength buffer
attribute to unfeasibly low levels.

Need to reproduce the effect and work around it.

Original issue reported on code.google.com by bear...@gmail.com on 11 Dec 2009 at 9:13

GoogleCodeExporter commented 9 years ago
I'm going to assume that this is fixed. The problem was probably the fault of 
the Xv 
driver, and it's since been reworked.

Original comment by bear...@gmail.com on 4 Apr 2010 at 10:40