Open GoogleCodeExporter opened 9 years ago
I've found that changing my audio to whatever sound system is currently being
used by the system (PulseAudio for me) has fixed the problem. I have the
Playback Rate set to 32000, input rate at 35200, and buffer size at 2ms. I
adjusted the settings, reset the emulator, and now it runs beautifully smooth.
I'm not sure why it worked after a reset, but I have a feeling that snes9x-gtk
has a problem with changing settings on the fly.
Original comment by MichaelV...@gmail.com
on 8 Oct 2012 at 10:47
Original issue reported on code.google.com by
nintendonerd1889@gmail.com
on 27 Mar 2011 at 4:49