Closed GoogleCodeExporter closed 9 years ago
Good idea, I didn't test how any of the changes would affect the existing code.
Just
test your idea and then check it in for further review (you can replace the
existing
Map.ReplaceTrees code).
Original comment by ian320
on 11 Mar 2009 at 9:22
I'm not sure why yours does that, but I just tested it and it works as
expected; no
countertop. Any way you can help me reproduce the error?
Original comment by ian320
on 13 Mar 2009 at 9:18
Original comment by joebingham07@gmail.com
on 24 Apr 2009 at 5:36
I reopened this Issue because I was testing ReplaceTrees again and this is my
before
and after shots:
Before - http://img21.imageshack.us/img21/7244/rtbefore.png
After - http://img21.imageshack.us/img21/9359/rtafter.png
Any clue why this happens to me?
Original comment by joebingham07@gmail.com
on 5 May 2009 at 7:28
Sprites are actually 2 bytes long and some of those tree had more than 1
sprite...so
i think that by writing 3 bytes at the offset of the first sprite you were
actually
modifying the following ones.
Anyway it should be fixed by now.
Original comment by geancarl...@gmail.com
on 4 Jul 2009 at 2:54
Original issue reported on code.google.com by
joebingham07@gmail.com
on 11 Mar 2009 at 5:59