Closed GoogleCodeExporter closed 9 years ago
Discovered something else:
When you die, and try to call client.GetPlayer() the problem above happens too.
Original comment by lucas_j_...@hotmail.com
on 1 Sep 2009 at 9:46
1-The only reason that exception could be thrown is that Status =!
Constants.LoginStatus.LoggedIn which could be caused by either wrong
Addresses.Client.Status or the address in the client's memory doesn't contain
the
value 8 yet
2-probably, as soon as you die, the connection is closed, so you aren't "logged
in"
anymore and the exception is thrown
Provide us with the server ip, version and an account for verifying or you could
investigate this based on what I said.
Original comment by geancarl...@gmail.com
on 2 Sep 2009 at 4:02
The server is: devil-hunter.servegame.com.
I tested here, when you die, the LoggedIn status is still true.
Please, take a look.
Original comment by lucas_j_...@hotmail.com
on 3 Sep 2009 at 4:55
Seems to be a problem with the OTserver saying you're still logged in even if
you
are not. Since TibiaAPI is aimed at the official Tibia server provided by
Cipsoft
this issue is obsolete. If you can confirm this issue on the real servers
please
feel free to make a new issue explaining this.
Original comment by joebingham07@gmail.com
on 10 Nov 2009 at 6:05
Original issue reported on code.google.com by
lucas_j_...@hotmail.com
on 1 Sep 2009 at 9:39