GoogleChrome / omnitone

Spatial Audio Rendering on the web.
https://googlechrome.github.io/omnitone
Apache License 2.0
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Real World Examples of Omnitone in Use? #22

Open PoC22 opened 8 years ago

PoC22 commented 8 years ago

Besides the two demos included here, does anyone have their own examples of using Omnitone on the web?

hoch commented 8 years ago

I know there are few people trying to integrate Omnitone into their projects, but I don't have a comprehensive list. Also it's only been less than two months, so I think people are mostly at the exploring stage.

If you have anything interesting, please let me know! :)

hoch commented 8 years ago

I am happy to present JauntVR's massive VR content gallery. Their new Compass player uses Omnitone for the spatialized audio.

https://www.jauntvr.com/

reech commented 7 years ago

We are implementing Omnitone, synced with VRView images for our upcoming ambisonic sound library. Examples can be found here:

http://www.ambyss.com

hoch commented 7 years ago

@reech Thanks and congratulation!

However, the WebGL video renderer does not seem to be working well. Do you have a github repo for Ambyss project? I can file an issue against it with error log.

bbaudel commented 7 years ago

Omnitone audio & video implementation into a 360/VR JavaScript engine. https://forgejs.org Spatial audio sample : https://forgejs.org/samples/ambisonics GitHub : https://github.com/gopro/forgejs

hoch commented 7 years ago

@bbaudel-gpsw Thanks! It looks really cool.

topherbuckley commented 7 years ago

I'm working on this building acoustics simulator called Omny VR which provides auralizations for different noise isolation scenarios coupled with various common noise sources.

Still a couple of kinks to work out, but here is the work in progress: