Open argyleink opened 5 years ago
So chrome.debugger
just provides the raw devtools protocol. (Which is what devtools frontend, lighthouse, puppeteer all use for their interaction with the browser)
And then the Overlay domain has a bunch of methods which let you use the overlay that you'll see during Inspect Element, etc. You can very easily highlight all elements matching a selector. Or you can just draw highlight boxes/shapes wherever you want.
The overlays aren't in the DOM so you don't need to worry about stacking conflicts, etc. And you can also add borders, rulers, etc that probably would be a lot more painful in the DOM. But then again, means a dependency on the protocol. (And it adds a infobar to the top (you'll see it when you use the LH chrome extension)).
Outside of overlay, the rest of the devtools backend is available. CSS Code coverage, style tree data, DOM regardless of iframes/shadowdom, basically everything in the world is yours.
https://developer.chrome.com/extensions/debugger
this would break visbug from working as a webcomponent, BUT, it would solve a couple little bugs with direct selection, as well as increase the illusion that chrome and visbug are teamplayers. i'm still trying to deduce the ROI from a feature like this. do you have thoughts?