Closed warpdesign closed 6 years ago
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CLAs look good, thanks!
FWIW I usually recommend "polyfilling" AudioContext in Safari globally:
if (!window.AudioContext && window.webkitAudioContext) = window.AudioContext = window.webkitAudioContext;
My app now work perfectly in Safari & Firefox!
Safari 11.x only has prefixed
webAudioContext
: without this patch the polyfill crashes.Fixes #9