Debug info
Version: 1.0.2
Motion: true
Supports WebGL: true
Feature Phone: no
Standalone Mode: no
Screen Width: 375px
Screen Height: 641px
DPR: 2
Device Memory:
Concurrency:
UA: Mozilla/5.0 (iPhone; CPU iPhone OS 12_2 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/12.1 Mobile/15E148 Safari/604.1
Describe the bug
When using from inside an iOS app’s web views, the hit targets are an entire tile down from where the tile is shown on screen.
Hi @amclin thanks for the report!
I'm looking at mine on iPhone webview and it seem to work on version 1.0.3, can you test if this problem still exist for you?
Debug info Version: 1.0.2 Motion: true Supports WebGL: true Feature Phone: no Standalone Mode: no Screen Width: 375px Screen Height: 641px DPR: 2 Device Memory: Concurrency: UA: Mozilla/5.0 (iPhone; CPU iPhone OS 12_2 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/12.1 Mobile/15E148 Safari/604.1
Describe the bug When using from inside an iOS app’s web views, the hit targets are an entire tile down from where the tile is shown on screen.
![Uploading C078FA41-AF4D-4FDE-8A90-7EFAD3D65A14.png…]()
To Reproduce Steps to reproduce the behavior:
Expected behavior Hit targets match screen display