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OAuth workaround for xbox and linux #32

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Xbox and Linux with text-based browsers won't support OAuth. However, I can 
provide these users with a link on the project's page that will take them 
through the approval process. The end of the flow will produce a PIN number 
on Twitter's site which then can be entered in the appropriate place in 
xbTweet.

Original issue reported on code.google.com by itay.weinberger on 23 Jan 2010 at 5:52

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
using a new webbrowser module
http://svn.python.org/view/python/trunk/Lib/webbrowser.py?view=log takes care 
of the
problem on linux

Original comment by Gunnar.Norin@gmail.com on 24 Jan 2010 at 10:41

GoogleCodeExporter commented 9 years ago
You just supply the newer webbrowser.py with the script, or we could just launch
firefox (since that is 99% surely installed on linux)

Original comment by Gunnar.Norin@gmail.com on 24 Jan 2010 at 11:13

GoogleCodeExporter commented 9 years ago
Got you. I'll give it a go and since how we take it from there :)

Original comment by itay.weinberger on 24 Jan 2010 at 11:15

GoogleCodeExporter commented 9 years ago
XBOX and Linux users have a OAuth workaround now available. 
http://www.xbmcblog.com/xbTweet/OAuth.aspx generates a full OAuth request with 
Twitter 
and shows the PIN code on the user's screen.

Original comment by itay.weinberger on 9 Apr 2010 at 8:21