Closed cere closed 13 years ago
Use the depth instance var of entities to enable z ordering. A bigger depth value means in the foreground. So for example the popup window frame entity has a depth of 10 and the buttons should have a depth > 10.
Hope that helps, Tommy
thank you so much :)
I close this issue then - assuming it's working ;-)
Hi all,
I've been trying to create a popup (window) entity in marte, however the button entities that should be behind the popup window are always placed in the foreground. It seems that the entities are being sorted. Could you please give tips/algo on how to handle this.
Thanks.