Closed Goshido closed 2 years ago
DirectX Shader Compile v1.6.2112.10024 supports C++-ish types. So it's needed to use them in all shaders for consistency.
float
float32_t
float2
float32_t2
float3
float32_t3
float4
float32_t4
float3x3
float32_t3x3
half
float16_t
half3
float16_t3
matrix
float32_t4x4
uint
uint32_t
Done.
DirectX Shader Compile v1.6.2112.10024 supports C++-ish types. So it's needed to use them in all shaders for consistency.
float
float32_t
float2
float32_t2
float3
float32_t3
float4
float32_t4
float3x3
float32_t3x3
half
float16_t
half3
float16_t3
matrix
float32_t4x4
uint
uint32_t