Goshido / android-vulkan

This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI rendering.
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Learn how to load and render mesh geometry via Vulkan #3

Closed Goshido closed 4 years ago

Goshido commented 4 years ago

It's needed to learn how to load static mesh from application assets and render it via Vulkan API. Mesh format must be .mesh. It's proprietary format for skeletal meshes for GXEngine project.

Expected:

The scene with Blinn–Phong lighting model and one rotating textured mesh loaded from the application assets.

Goshido commented 4 years ago

Learned:

Goshido commented 4 years ago

Example

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