This PR improve the support of the Dynamic libraries inside the editor
Inside the objectdb.xml we can now use dlreq aside the name, actorid etc. section. The editor will use this information to automatically add the dynamic library to the level when using this object.
This PR fixes the issue of having a save button inside the Dynamic Library Form overlapping with the save button of the level. Now the dynamics library are saved when saving the level.
Description
This PR improve the support of the Dynamic libraries inside the editor
Inside the
objectdb.xml
we can now usedlreq
aside thename
,actorid
etc. section. The editor will use this information to automatically add the dynamic library to the level when using this object.E.g.
Demo
https://github.com/Gota7/SM64DSe-Ultimate/assets/42176370/d89d4ddd-c2e4-41a5-b063-bb905e048e8e
Additional
This PR fixes the issue of having a save button inside the Dynamic Library Form overlapping with the save button of the level. Now the dynamics library are saved when saving the level.