Gothic-UnZENity-Project / Gothic-UnZENity

Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
GNU General Public License v3.0
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Alter mesh of backpack #106

Closed JaXt0r closed 1 month ago

JaXt0r commented 2 months ago

We leverage the default mesh of HVR backpack as of now. Let's alter it to something more gothic like. Image

Ideas:

JaXt0r commented 1 month ago

I checked G1 and there is no out-of-the-box mesh/VOB we could use. But we could think of:

a. leveraging G1's menu texture as some kind of "inventory" book we grab from our back image

b. placing the menu texture on top of the 3d book mesh. Then we hold a book-menu in our hands. image