In Polish language whenever a dialogue option consists of a special character (ś,ć,ż,ź etc.) all of the text after special character is wiped out and not rendered.
Full warning
The character with Unicode value \u0107 was not found in the [LiberationSans SDF empty] font asset or any potential fallbacks. It was replaced by Unicode character \u0003 in text object [Label].
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TMPro.TextMeshProUGUI:SetArraySizes (TMPro.TMP_Text/TextProcessingElement[]) (at ./Library/PackageCache/com.unity.textmeshpro@3.2.0-pre.10/Scripts/Runtime/TextMeshProUGUI.cs:1979)
TMPro.TMP_Text:ParseInputText () (at ./Library/PackageCache/com.unity.textmeshpro@3.2.0-pre.10/Scripts/Runtime/TMP_Text.cs:2007)
TMPro.TextMeshProUGUI:OnPreRenderCanvas () (at ./Library/PackageCache/com.unity.textmeshpro@3.2.0-pre.10/Scripts/Runtime/TextMeshProUGUI.cs:2426)
TMPro.TextMeshProUGUI:Rebuild (UnityEngine.UI.CanvasUpdate) (at ./Library/PackageCache/com.unity.textmeshpro@3.2.0-pre.10/Scripts/Runtime/TextMeshProUGUI.cs:223)
UnityEngine.Canvas:SendWillRenderCanvases ()
In Polish language whenever a dialogue option consists of a special character (ś,ć,ż,ź etc.) all of the text after special character is wiped out and not rendered.
Full warning