[ ] Resolve rotation issues (Currently the turnaround between 0...360 isn't handled properly. Therefore rotation of hand can be left, but registered as right)
[ ] Add controller vibration for these events: Success, Failure, Breaking, Unlocking (define 4-values of strength and lenght of vibrations)
[ ] Resolve FIXMEs in both classes (e.g. alter data fetching of string:Combination from hard coded to real value)
[ ] LockPicks need to get their own Prefabs applied inside VobCreator.cs (currently LabLockHandler has an example how to apply this prefab)
Technical details
Implementation is done within the following two classes:
Description
Improve haptical feeling and rotation issues
Tasks
Technical details