Gothic-UnZENity-Project / Gothic-UnZENity

Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
GNU General Public License v3.0
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fix(AbstractMeshBuilder): MeshCache is now handling multiple meshes p… #134

Closed JaXt0r closed 1 month ago

JaXt0r commented 1 month ago

…er object (e.g. NPC armor has multiple base meshes and attachment meshes)

JaXt0r commented 1 month ago

Checked the changes on whole G1 world scene loading. NPCs now have proper armors again. Code changes affect the needed changes only.