Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
GNU General Public License v3.0
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Some world chunks are marked as water and NPCs have meaty armor #138
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JaXt0r opened 1 month ago
Some of the world meshes are marked with Shader Water. If you boot the game from main branch you can see the issue in Old Camp.
On top, some NPCs have broken armor meshes. (e.g. Orry (254); but Diego is fine)
It might be related to the new way of reusing meshes etc.
Some screenshots: