Gothic-UnZENity-Project / Gothic-UnZENity

Community rebuild of classical Gothic 1 and 2 in Unity engine. Currently focusing on a native VR implementation.
GNU General Public License v3.0
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Add wave vertex displacement to water shader #153

Open ThomasMountainborn opened 1 month ago

ThomasMountainborn commented 1 month ago

https://wiki.worldofgothic.de/doku.php?id=quickstart:zengin:wasser