Doors can't be opened as of now. Let's change this.
TODOs
[x] Doors are ocMobInteractable, separate them in VobCreator via name, so that they will get their own prefab -> Added with #57
[x] Inside prefab, implement the sub-GOs via regex-wildcards and add the HVR components -> Added with #57
[ ] The doors are by default physics based. We need to find a way to ignore walls as it might be the door will stuck inside world (e.g. door knob will collide with wall)
[ ] (Bonus): Animation of door opening has a sound. Check in animation data which rotation % it will play and add it as event to the door.
Doors can't be opened as of now. Let's change this.
TODOs