Gothic-UnZENity-Project / Gothic-UnZENity

Fan project recreating Piranha Bytes' evergreens Gothic I and Gothic II in Unity Engine. Currently focussing on VR.
GNU General Public License v3.0
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Inventory - recognize batches of items #59

Open JaXt0r opened 1 week ago

JaXt0r commented 1 week ago

In G1 you can drop x amount of an item onto the surface (e.g. 13 ore) and it will only show one mesh. We need to recognize the stack size of a mesh when put into inventory (merge with existing) and put out of inventory.

TODOs: