Gothic-UnZENity-Project / Gothic-UnZENity

Fan project recreating Piranha Bytes' evergreens Gothic I and Gothic II in Unity Engine. Currently focussing on VR.
GNU General Public License v3.0
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Remote grabbing an object should ignore physics until it's in our hands #70

Open JaXt0r opened 3 days ago

JaXt0r commented 3 days ago

Background

In G1, when we pick up an item, its mesh will be automatically destroyed. When we play in VR, we want to pull it from where it is. Either remote grabbing or directly grabbing it. Unfortunately some objects stuck inside e.g. a sword shelf and can't be grabbed physically.

Solution idea

Better ideas are very welcome. 😃