In G1, when we pick up an item, its mesh will be automatically destroyed. When we play in VR, we want to pull it from where it is. Either remote grabbing or directly grabbing it. Unfortunately some objects stuck inside e.g. a sword shelf and can't be grabbed physically.
Solution idea
[ ] Remote grab: heck if we can disable collisions from GrabStartEvent until GrabEndEvent
[ ] Direct grab: When in our hands, the object shall remain its physical collision. Therefore I would think of an option to directly put it into our inventory. With a separate button click or a menu we open and select "out into backpack"
Background
In G1, when we pick up an item, its mesh will be automatically destroyed. When we play in VR, we want to pull it from where it is. Either remote grabbing or directly grabbing it. Unfortunately some objects stuck inside e.g. a sword shelf and can't be grabbed physically.
Solution idea
Better ideas are very welcome. 😃