As our team grows, it's necessary to follow specific coding standards. Let's start and iterate together.
[ ] Check on official C# + Unity formatting guidelines
[ ] Check for other Unity projects and what standards they followed
[ ] Document our initially drafted standards (and/or link to official ones)
[ ] Integrate these standards into VS and Rider (PoC)
[ ] Discuss first iteration with team and iterate
Out of scope:
Changing existing code (not tracked in this ticket at least)
If elements are not signed off by the Dev team, keep them out of IDE integration and discuss first
Full blown solution of everything - think of it more like a vertical slice. Especially testing the integration within IDEs. And do not overcomplicate it by adding hundreds of rules
As our team grows, it's necessary to follow specific coding standards. Let's start and iterate together.
Out of scope: