GothicVRProject / GothicVR

Fan project recreating the classic Gothic I and II experience in VR.
GNU General Public License v3.0
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fix(WorldMeshChunking): Whenever there are no lights, the algorithm p… #344

Closed JaXt0r closed 2 months ago

JaXt0r commented 2 months ago

…roduces all meshes (in smallest chunks) again.

To test

  1. Disable all on Feature Flags except "SkipMainMenu" and "LoadWorldMesh"
  2. Check if the world is completely rendered (issue: https://github.com/GothicVRProject/GothicVR/issues/343)
JaXt0r commented 2 months ago

It's just a small bug fix for faster development. I checked my code again. Works.