Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Add two action buttons that move the targeted frame shape data to the left or to the right in the animation, pushing other frames as needed, and cancelling if there is no room.
Useful when one has added new sprite frames to the animation, and wants to update the shape data accordingly.
Add two action buttons that move the targeted frame shape data to the left or to the right in the animation, pushing other frames as needed, and cancelling if there is no room.
Useful when one has added new sprite frames to the animation, and wants to update the shape data accordingly.