Goz3rr / SatisfactorySaveEditor

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Crash with 0.9.3 when opening save #161

Closed FTLNewsFeed closed 3 years ago

FTLNewsFeed commented 4 years ago

Trying to load my save and the application exits/crashes. Including my save for diagnostics. FTLNews284X.zip

budak7273 commented 4 years ago

The application runs out of memory when I attempt to open the save on my computer. My copy of Satisfactory (experimental) also crashes when I attempt to open your save. I'm not sure I'm capable of debugging your save. Please send your log.txt file (in the same folder as the exe) after attempting to open the save again. I'm interested to see if the editor is also running out of memory for you, or if it's another issue.

FTLNewsFeed commented 4 years ago

Looks like it's an out of memory error also. log.txt

As an aside, if you want to run the save inside the game you'll need to open Engine.ini and add the following to it: [/Script/Engine.GarbageCollectionSettings] gc.MaxObjectsInEditor=100000000 gc.MaxObjectsInGame=100000000

Until CSS expands the uObject limit, that little workaround is needed.

virusek20 commented 4 years ago

I noticed that for some reason we were shipping 32-bit code which was limited to 4GB RAM, but that wasn't enough to load your save. Latest master should be able to handle your save "fine", just keep in mind that it uses like 7GB of RAM.