Hey,
as always when I'm writing I try not to generate dupes. I didn't find anything on this one..:
Today I wanted to do a minor change to a running session. I tried to add (unlock) a specific recipe.
I went to Script>FactoryGame.FGRecipeManager>Persistent_Level:PersistentLevel.recipeManager, opened the property mAvailableRecipes and clicked on "Add element"
The application crashes after some seconds when trying to display the new (empty) element
I can reproduce this with other savegames (non-experimental branch).
Maybe some UI function doesn't like the empty value?
Hey, as always when I'm writing I try not to generate dupes. I didn't find anything on this one..: Today I wanted to do a minor change to a running session. I tried to add (unlock) a specific recipe.
Script>FactoryGame.FGRecipeManager>Persistent_Level:PersistentLevel.recipeManager
, opened the propertymAvailableRecipes
and clicked on "Add element"I can reproduce this with other savegames (non-experimental branch). Maybe some UI function doesn't like the empty value?
Kind regards o7