Goz3rr / SatisfactorySaveEditor

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Add infrastructure for loading game data dynamically #34

Open Goz3rr opened 5 years ago

Goz3rr commented 5 years ago

Things like possible research and inventory items should ideally be read from the .pak file of the game, but using an XML file is probably good too

budak7273 commented 5 years ago

Wouldn't reading from the .pak require the editor to ship with the .pak key? I don't think Coffee Stain would be very fond of that. I think XML is the way to go for now.