Closed KingOfTac closed 3 years ago
Could possibly use similar properties as the foliage removal script.
I think this would be helpful. I'm sure some people will want to do this even once sulfur comes out. I am busy this week and won't be able to work on it personally, but I'll let you know if this feature gets added.
Some hints what I already checked: Removing Entries containing 'BP_DestructibleLargeRock' didn't remove the rocks. Changing position Z of them to -300000 did the trick :)
Hmm, didn’t think about just moving them, I’ll definitely have to try it.
@budak7273 It looks like when you use the C4 to destroy rocks it just deletes the entity from the list of rocks, so I think removing rocks from inside the editor should be possible after issue #39 is resolved.
Some more info I leave here which might help you: I wanted to delete all Slugs from save (a.k.a. Crystals) but same thing happened as with Rocks - they were back when I loaded the save again (and trick with moving them didn't work). Turns out game regenerates those removed entities. And I found why - they are not on UnknownMap list - it is used to remove from map stuff that player picked up. So to delete Slugs from save I had to both remove entities, and also add references in UnknownMap list. This worked. I believe same procedure will work for Rocks. On this UnknownMap list there are also Berries, Bushes, etc.
A nice addition would be to remove all destructible rocks although with the sulfur research chain coming out by the end of the month, it may not be very useful.