Closed 0kie closed 2 months ago
For single Target I could easily do this but I am curious why you would want it gone for aoe? If you're using acceleration, why would you want to use veraero/thunder 2? To stack it with dual cast I guess?
Appreciate the fast response.
About the aoe option, I just realized it doesn't make sense because grand impact replaces impact anyway, so it is impossible to do accel > impact and save grand impact for later, that was my bad x_x
So just the single target option would be greatly appreciated
The reason I asked is because always having the option to use Grand Impact without having to manually drag Jolt or Impact to your bar would be nice. So if all it did was replace jolt normally on your single target, you could still access it at any time if it was always replacing your AOE. That's how I was planning to have it set up.
On Sat, Jul 6, 2024, 10:32 PM 0kie @.***> wrote:
Appreciate the fast response.
About the aoe option, I just realized it doesn't make sense because grand impact replaces impact anyway, so it is impossible to do accel > impact and save grand impact for later, that was my bad x_x
— Reply to this email directly, view it on GitHub https://github.com/Grammernatzi/XIVComboPlugin/issues/160#issuecomment-2212329059, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAGUFLNK3EMINS3SAL7ZNUTZLDHHHAVCNFSM6AAAAABKOXVZMGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMJSGMZDSMBVHE . You are receiving this because you commented.Message ID: @.***>
Yes, it makes sense to always replace in the aoe, that was my bad forgetting it replaces impact already on vanilla. Just in single target that it becomes a problem not having access to verproc/verthunder III/veraero III because of the opener and ogcd alignment (possibility of saving grand impact for later use). So, just the option to turn it off for single target would really be needed, my initial request about the aoe one too was not well thought
Yeah, so that's what I'm doing atm. It'll always replace AoE but it will only replace what would otherwise be Jolt in Verproc into Jolt. That should give you the functionality you want.
On Sat, Jul 6, 2024 at 10:38 PM 0kie @.***> wrote:
Yes, it makes sense to always replace in the aoe, that was my bad forgetting it replaces impact already on vanilla. Just in single target that it becomes a problem not having access to verproc/verthunder III/veraero III because of the opener and ogcd alignment (possibility of saving grand impact for later use)
— Reply to this email directly, view it on GitHub https://github.com/Grammernatzi/XIVComboPlugin/issues/160#issuecomment-2212330574, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAGUFLP7UQR7DBHOOD5SHEDZLDH6NAVCNFSM6AAAAABKOXVZMGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMJSGMZTANJXGQ . You are receiving this because you commented.Message ID: @.***>
Done, pushing
Option to NOT replace verproc, verthunder II and veraero II into grand impact when you have grand impact ready and have Verproc into jolt and/or RDM AOE combo options enabled
Grand Impact ready lasts longer than Acceleration, and sometimes you may want to save grand impact for later and not use immediately, if you have procs ready you can delay grand impact's use
edit to add that is currently not possible to do the standard opener with verproc into jolt plus, because when you have grand impact ready it is replacing verthunder/veraero 3