Closed oleg68 closed 3 months ago
This is the next PR related to #1385.
For supporting independent releases, GOSoundProvider::GetRelease has not to use the attack sampler. So this PR
GOSoundProvider::GetRelease
GOAudioSection
GOSoundAudioSection
GOSoundAudioSection::m_SampleGroup
GOSoundAudioSection::GetSampleGroup
GOSoundAudioSection::m_Compressed
GOSoundAudioSection::m_IsCompressed
GOSoundAudioSection.cpp
bool
attack_section_info
release_section_info
GOSoundProvider
AttackSelector
ReleaseSelector
It is just refactoring. No GO behavior should be changed.
@larspalo @rousseldenis could you review this PR?
@rousseldenis could you review this PR?
@rousseldenis pourriez-vous approve ce PR?
Je ne peux pas accomplir #1385 sans cela.
Merci.
This is the next PR related to #1385.
For supporting independent releases,
GOSoundProvider::GetRelease
has not to use the attack sampler. So this PRGOSoundProvider::GetRelease
with sampleGroupGOSoundProvider::GetRelease
GOAudioSection
toGOSoundAudioSection
GOSoundAudioSection::m_SampleGroup
andGOSoundAudioSection::GetSampleGroup
GOSoundAudioSection::m_Compressed
toGOSoundAudioSection::m_IsCompressed
GOSoundAudioSection.cpp
GOSoundAudioSection::m_IsCompressed
tobool
attack_section_info
andrelease_section_info
inside theGOSoundProvider
class and renames them toAttackSelector
andReleaseSelector
It is just refactoring. No GO behavior should be changed.