GrangerHub / tremulous

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Look into porting DrawRotatedPic from etlegacy. #112

Open dGr8LookinSparky opened 4 years ago

dGr8LookinSparky commented 4 years ago

Make sure that a cgame with this extra syscall would still work on older clients, and see if a none rotated pic can be used as a fallback for old clients. If that works, fully port this feature, it would be useful for things like minimaps.

Buom01 commented 4 years ago

Hi, I answer you immediately to say that you should import it from unvanquished. A contact already do this. However this person only do it for personal purposes, and I don't think that I could get his sources, but he affirmate (~3-5 years ago) that he just copy it from Unvanquished. Just want to indicate a possible fine way to do it. Probably it will support old client finely by default.

dGr8LookinSparky commented 4 years ago

Thanks @Buom01 :) , I'll compare between etlegacy and Unv, not sure if there would be a significant difference for the rotating of pictures feature specifically, etlegacy's render code in general would be closer to trem's renderer code though. I did previously start to look into porting the overall minimap system from Unv.