It takes a while to load the chess example. Part of that time is details being higher than they need to be. Reduce them without creating seams in the skybox or pixelation in the textures. Not creating seams in the skybox may be hard, I haven't found a tool to do it easily
It takes a while to load the chess example. Part of that time is details being higher than they need to be. Reduce them without creating seams in the skybox or pixelation in the textures. Not creating seams in the skybox may be hard, I haven't found a tool to do it easily