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Grant094
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super-skill-pinball-digital
A digital version of the Super-Skill Pinball game by WizKids
https://pinball.grantoxer.com/
MIT License
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Issue 408 see high scores
#409
Grant094
closed
1 month ago
1
allow user to see existing high scores
#408
Grant094
closed
1 month ago
0
Issue 405 high scores
#407
Grant094
closed
1 month ago
1
prune ./.gitignore
#406
Grant094
opened
1 month ago
0
add high-score tracking on a backend
#405
Grant094
closed
1 month ago
0
full board image does not load on mobile
#404
Grant094
opened
7 months ago
0
added link to repo and moved alert tray
#403
Grant094
closed
7 months ago
1
link to source code in app
#402
Grant094
closed
7 months ago
0
moved rules tray up and moved alert tray down so they never overlap
#401
Grant094
closed
7 months ago
1
fix link to live app at the top of the repo's page
#400
Grant094
closed
7 months ago
0
rules and alert tray overlap
#399
Grant094
closed
7 months ago
0
changed favicon
#398
Grant094
closed
7 months ago
1
change favicon
#397
Grant094
closed
7 months ago
0
added 'Play Now' section
#396
Grant094
closed
7 months ago
1
changed roadmap
#395
Grant094
closed
7 months ago
0
Update README.md
#394
Grant094
closed
7 months ago
0
added RulesTray comp with link to rules
#393
Grant094
closed
7 months ago
0
have link to rules on page
#392
Grant094
closed
7 months ago
0
Issue 390 credit for pinball img
#391
Grant094
closed
7 months ago
0
give credit for pinball image or use new image and give credit for that or create pinball image
#390
Grant094
closed
7 months ago
0
ball 1 is always selected at the start of a round
#389
Grant094
closed
7 months ago
0
make sure ball 1 is always selected at the start of a round
#388
Grant094
closed
7 months ago
0
BALL1_ID is now selected at the beginning of each round
#387
Grant094
closed
7 months ago
0
set selectedBallId to BALL1_ID at the start of a round
#386
Grant094
closed
7 months ago
0
correct name of rollDice() to endTurn() n possibly modularize portions of endTurn()
#385
Grant094
opened
8 months ago
0
added check whether other ball is drained to Game.moveWillEndTheGame()
#384
Grant094
closed
8 months ago
0
dice were not rolled when moving 2nd ball to drain
#383
Grant094
closed
8 months ago
0
Issue 381 attempt 1 resolve nudging to fill a drop target group and then causing a tilt
#382
Grant094
closed
8 months ago
0
resolve nudging to fill a drop target group and then causing a tilt
#381
Grant094
closed
8 months ago
0
balls properly reset after tilting during multiball
#380
Grant094
closed
8 months ago
0
balls do not properly reset after tilting during multiball
#379
Grant094
closed
8 months ago
0
nudges used is only incremented once after nudging once during multiball
#378
Grant094
closed
8 months ago
0
nudges used increases by 2 after one use during multiball
#377
Grant094
closed
8 months ago
0
better aligned-arrow
#376
Grant094
closed
8 months ago
0
better align arrow
#375
Grant094
closed
8 months ago
0
capitalized .Box CSS class and use of it
#374
Grant094
closed
8 months ago
0
capitalize .box class in box.module.css
#373
Grant094
closed
8 months ago
0
Issue 137 attempt 1 have more user friendly way to end the round
#372
Grant094
closed
8 months ago
0
added test 'should allow the other ball to be moved to where the first-moved ball was at the beginning of the turn'
#371
Grant094
closed
8 months ago
0
test that a ball can be moved to a box that was occupied by the other ball on this turn
#370
Grant094
closed
8 months ago
0
have tilt message be generated by a function and change tests to use that function
#369
Grant094
closed
8 months ago
0
fixed casing in var names with BallBoxId in them
#368
Grant094
closed
8 months ago
0
fix names with ballBoxId to be BallBoxId if prefixed by something else
#367
Grant094
closed
8 months ago
0
corrected comment about not nudging into an outlane
#366
Grant094
closed
8 months ago
0
remove ', so this situation is checked for first' from comment 'a user cannot nudge to use an outlane, so this situation is checked for first'
#365
Grant094
closed
8 months ago
0
on second move of multiball turn, invalid choice alert correctly appears when making an invalid choice
#364
Grant094
closed
8 months ago
0
when one ball has been moved and the other ball and die are selected, clicking on an invalid choice brings up "Select a die to use" instead of INVALID_CHOICE_ALERT
#363
Grant094
closed
8 months ago
0
corrected typo to 'BUMPER_34_3_BOX_IDS' from 'BUMPER_34_3_BOX_ID'
#362
Grant094
closed
8 months ago
0
fix typo in BUMPER_34_3_BOX_ID
#361
Grant094
closed
8 months ago
0
changed function params of Game.handleBonusBoxClick() to default to an empty arrow function instead of to 'undefined'
#360
Grant094
closed
8 months ago
0
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