Let people define quirks in the adventure editor, probably on its own page. Quirks could be defined using plain string replacement, or using RegEx replacement. Then they could be entered on the page, perhaps using the following code (where "NAME" would be a user-defined quirk name in the quirk editor):
Let people define quirks in the adventure editor, probably on its own page. Quirks could be defined using plain string replacement, or using RegEx replacement. Then they could be entered on the page, perhaps using the following code (where "NAME" would be a user-defined quirk name in the quirk editor):