GrapeSodaGames / Multiplayer

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Multiplayer not working again #154

Closed zaphodb2002 closed 5 months ago

zaphodb2002 commented 5 months ago
          Okay, things have been rough lately but I have a little bit of time today to get some work done.  However, of course, I have run into an unexpected problem.  The multiplayer syncing now seems to not be working, despite no changes in the last couple of weeks.  The actual connecting and creating the players seems to work, but the UI seems to think that I am all players on all clients.  There's a function in there, something like is_local_player(), that does this.  A good place to start looking.

Originally posted by @zaphodb2002 in https://github.com/GrapeSodaGames/Multiplayer/issues/153#issuecomment-2176478940