What are our enemies going to be, mechanically? We have not decided on a genre yet but we do know that we're making a turn based JRPG style combat system.
Some ideas:
Easy Enemy
Normal Enemy
Elite Enemy
Boss Enemy
Ranged
Melee
Magic
Tank
DPS
Healer
How are the enemies differentiated? Are each custom made to fill a role or is there randomness to how they are built?
What are our enemies going to be, mechanically? We have not decided on a genre yet but we do know that we're making a turn based JRPG style combat system.
Some ideas:
Easy Enemy
Normal Enemy
Elite Enemy
Boss Enemy
Ranged
Melee
Magic
Tank
DPS
Healer
How are the enemies differentiated? Are each custom made to fill a role or is there randomness to how they are built?