GrapeSodaGames / Multiplayer

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Write state tests for UI and Server #59

Closed zaphodb2002 closed 5 months ago

zaphodb2002 commented 6 months ago

We need to make sure that things like the player's PlayerInfo object and the list of attached players gets wiped when disconnected and updated appropriately. We'll start with some tests but hopefully this will lead to a more maintainable way to keep this in sync

zaphodb2002 commented 6 months ago

waiting on #73

zaphodb2002 commented 5 months ago

This is no longer necessary after #142