We need to make sure that things like the player's PlayerInfo object and the list of attached players gets wiped when disconnected and updated appropriately. We'll start with some tests but hopefully this will lead to a more maintainable way to keep this in sync
We need to make sure that things like the player's PlayerInfo object and the list of attached players gets wiped when disconnected and updated appropriately. We'll start with some tests but hopefully this will lead to a more maintainable way to keep this in sync