Closed alexmo1997 closed 2 years ago
There's both an animation and sound played after the image is captured so that's not correct.
Note those both play when CameraX informs us the image is captured, which is after processing has occurred, and is significantly later than it could be if there was another earlier callback to use. It's the best we can do and it might not be possible to do much better with the Camera2 API either.
currently, you can only see when an image has been saved in the gallery preview icon, but you can't see when the image has actually been taken (which can also take a second or so but is much faster than saving), so I have no idea when I can actually stop pointing the camera to the object i want to capture... It would be nice if there could be some kind of visual feedback for this, I suppose there is already auditory feedback but I've got sounds disabled.