Open hellcworld opened 11 months ago
I have not changed any JSON settings.
Run the command reload
in cmd or /reload
in chat.
Then open the shop tab again.
Run the command
reload
in cmd or/reload
in chat. Then open the shop tab again.
Thanks, will try it tonight.
Thanks,it works. Need i run this command every time start server ?
Otherwise , the console print another error.
Yes, and the LUA errors are due to the scene and won't cause problems with the shop. There's some other issue with the shop currently that is requiring it to be reloaded every time the server is restarted.
Did you look for other closed issues that have the same problem?
already read. Describe the bug
can not open ESC shop normally.It is empty inside. Which branch did you use?
Game version: 4.0.0 Grasscutter version: 1.7.3-13c40b53a
Screenshots
23:28:05 [LUA] call trigger failed in group 133307096 with condition_EVENT_GROUP_LOAD_96008,ScriptArgs(param1=133307096, param2=0, param3=0, source_eid=0, target_eid=0, group_id=133307096, source=null, type=29)
org.luaj.vm2.LuaError: script:144 attempt to call nil
stack traceback:
script:144: in function 'CheckIsInGroup'
script:144: in function
[Java]: in ?
at org.luaj.vm2.LuaValue.checkmetatag(Unknown Source)
at org.luaj.vm2.LuaValue.callmt(Unknown Source)
at org.luaj.vm2.LuaValue.call(Unknown Source)
at org.luaj.vm2.LuaClosure.execute(Unknown Source)
at org.luaj.vm2.LuaClosure.call(Unknown Source)
at emu.grasscutter.scripts.SceneScriptManager.safetyCall(SceneScriptManager.java:1004)
at emu.grasscutter.scripts.SceneScriptManager.callScriptFunc(SceneScriptManager.java:997)
at emu.grasscutter.scripts.SceneScriptManager.evaluateTriggerCondition(SceneScriptManager.java:933)
at emu.grasscutter.scripts.SceneScriptManager.handleEventForTrigger(SceneScriptManager.java:905)
at emu.grasscutter.scripts.SceneScriptManager.realCallEvent(SceneScriptManager.java:886)
at emu.grasscutter.scripts.SceneScriptManager.lambda$callEvent$28(SceneScriptManager.java:857)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:539)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.base/java.lang.Thread.run(Thread.java:842)
Additional context