GreatEmerald / UT3Weapons

Unreal Tournament 3 weapons backported to Unreal Tournament 2004; cloned from Gitorious
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Texture Issues (in 64-bit) #16

Open HellDragon-HK opened 7 years ago

HellDragon-HK commented 7 years ago
HellDragon-HK commented 7 years ago

I took the time to get some comparison screens of what I'm seeing in-game between the 2....it's kind of depressing and I remember when I first saw the Keg with this mod I thought 'Is that keg empty!?' and literally thought the keg was empty and needed time to refill...anyway here is a link for the screens https://drive.google.com/open?id=1AzLEAYbo1RuoJXVMH1qm_-K6CMcrn2fx

I'll try to get a pack for UT3Vehicles and maybe better look at U2Weapons as well

GreatEmerald commented 7 years ago

Yeap, those are indeed issues with too complex shaders. I did all the material porting with 32-bit and unfortunately a lot of it does not transfer to 64-bit.

Ideally there would be a way to detect the version and apply the best fitting material, but I don't know any way of doing so.

HellDragon-HK commented 7 years ago

I forgot to list it but I noticed in 64 the spawn effect isn't there for armor when it first shows up either