GreatEmerald / UT3Weapons

Unreal Tournament 3 weapons backported to Unreal Tournament 2004; cloned from Gitorious
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Flak Cannon: Sound Updates #30

Open HellDragon-HK opened 6 years ago

HellDragon-HK commented 6 years ago

ImpactFlesh cues still unused, other than that I think it all works with the minor issue of the ambient InAir loop for flak shells is a little quiet or perhaps just needs a larger radius or both.

HellDragon-HK commented 6 years ago

Ok Flak is done and ready, should be able to use Basic or Extended now