Open HellDragon-HK opened 6 years ago
Yea, the LED panel doesn't really seem worth coding it. It could in theory be done though.
Fun fact: you can in fact snipe with the Flak in UT3. The centre shard is always pinpoint accurate. Though I guess in this case you mean the spread, which might need some adjustments, indeed.
Almost every shot from the flak has long range ability from what I've seen I'll keep a closer eye on it to try and be sure
More inconsistent damage and wow was this one off Primary Fire - UT3 100 - 15 UT2004 100 - 46 how's that possible? Ok standing a little closer to the wall in UT3 I got 100 - 37 which still isn't the same but it's a lot closer
That's because in UT2004 flak chunks may bounce or may not, that's random; plus the damage you take depends on the velocity of each chunk. It might be worth investigating the difference in the formulæ used to calculate the damage between the games...
Something I didn't try is that it seems to take 3 flak shells aimed directly at the ground on UT3 to kill yourself with and with UT2004 I think it only takes 1 but I'll need to check, currently the map I'm on doesn't seem to have a flak.
No, a flak chunk does 18 points of damage max if I'm reading the code right. EDIT: Oh, you mean the shell. Needs looking into, then.
Yeah I need a map with a flak and I'll check it, right now I'm having issues testing Alex's new textures, either I missed a file or something isn't working
New UT3Weapons compiled....
The alt fire on the UT3 Flak is going through the floor on the first shot every time when aimed directly at the ground and I did 4 times in a row to be sure
Alt fire damage is about the same, I get around 47 health left on UT2004 after 1st shot and in UT3 it's been 57-40 with the 57 I had to do it 3 times which brought it down to 11 health....some difference in damage maybe but probably not too much
EDIT-Huh bizarre now it's not going through the floor EDIT2-Yeah now it's not happening, after using the windows key to exit to report the issue and going back in it stopped happening EDIT3-Oh there I got it again, apparently you can fire it through the cracks on Idoma near it's weapon base and doing in a row like that was just luck of some kind not sure if it's good or bad since it's testing lol
Flak damage is too inconsistent in both games to check, UT3 damage on vehicles ranged from 86-126 or so (Hellbender went from 600 to 474 and Scorpion from 300 to 176 but not consistently as it was only 98 on first try for Scorpion)
Flak primary does not cause knockback on Scorpion in UT3 but in UT2004 causes little to fair and flip Flak primary causes fair knockback in UT3 and extreme knockback in UT2004
Flak alt causes no knockback to Scorpion in UT3 but in UT2004 causes fair to medium knockback Flak alt causes fair knockback to Manta in UT3 but in UT2004 causes extreme knockback
Flak primary is causing a little knockback on the Hellbender and lifting it off 2 wheels, in UT3 it almost lifts off 2 wheels but doesn't and has no knockback Flak alt is causing a little knockback on the Hellbender, it doesn't cause any in UT3
Flak primary causes little knockback in UT3, in UT2004 on Torlan it sends the Raptor flying off it's spawn pad Flak alt....holy &#H@....in UT2004 it sends the Raptor completely over the wall BEHIND the power core and up the mountain, it doesn't do anything in UT3
Flak primary causes medium to massive knockback on the Cicada in UT2004 and makes it slide like it's own ice, in UT3 it only does little knockback Flak alt in UT3 does nothing, in UT2004 you can send the Cicada flying over a wall easily
Flak alt moves SPMA around a little, doesn't in UT3
@GreatEmerald You know when you said you can snipe with the Flak, you can't on UT2004 because there isn't a consistent middle chunk like there is in UT3, took awhile to confirm but I'm positive of it now.
GAME PLAY RELATED
SOUND RELATED
VISUAL EFFECTS RELATED
[ ] Flak primary is more of an orange color in UT3
[ ] UT3 Flak primary looks thicker and even spins
[ ] UT3 Alt fire shell has orange fire with smoke like a rocket look to it where as the UT2004 one just has smoke
[ ] The Alt fire impact explosion is more spectacular in UT3, possibly could be considered similar to an SPMA shell explosion
[ ] Impact from primary fire in UT3 leaves a short lived orange circle, in UT2004 it doesn't appear to leave anything