GreemDev / Ryujinx

Experimental Switch emulator written in C#
MIT License
5.18k stars 413 forks source link

[Bug] Mario and Luigi Brothership Crash #201

Open MrCuriowls opened 2 weeks ago

MrCuriowls commented 2 weeks ago

Description of the issue

Random crashes

Reproduction steps

Just playing

Log file

Ryujinx_1.2.72_2024-11-07_15-02-09.log

OS

Win 11

Ryujinx version

1.2.72

Game version

No response

CPU

No response

GPU

No response

RAM

No response

List of applied mods

No response

Additional context?

No response

taiko1 commented 2 weeks ago

This game has a lot of stutter and lagging because it's a unreal engine game

MLGBigSmoke35 commented 2 weeks ago

I know this solution isn't ideal, but change the cpu memory manager option to software. Host might be OK too(host unchecked is not).

ryzendew commented 2 weeks ago

i can confirm the crash yes but as for the stutter i got stutter that lasted 0.1ms at best which is not even noticeable oh FYI for the future game engine does not = stutter this is just apart of emulation!

JPikachu commented 2 weeks ago

I have not experienced any crashes on the steam deck bu there are very thin black lines on the ground (usually around item box's shadows).

Goodfeat commented 5 days ago

Random crashes

Try to simply disable the Graphic Backend Multithreading. It seems that when this option is enabled, memory cleaning is not performed correctly or something like that. It seems that this problem is caused by the Unreal Engine, or maybe the emulator is simply not cleaning data from memory correctly. In any case, with the Graphic Backend Multithreading disabled, the emulator stopped crashing

MrCuriowls commented 4 days ago

Cool, Thanks