Open darksaviorx opened 1 week ago
The bug is not exclusive to ARM Macs. It happens in x86 PCs as well.
Setting CPU to host (fast) fixes it (tested with SDL2) so the bug is with host unchecked.
Setting CPU to host (fast) fixes it (tested with SDL2) so the bug is with host unchecked.
I believe cpu was set to Fastest by default on the Mac version. SDL2 is also the only option that will get me audio.
Description of the issue
I get a constant scratchy audio even though it's a constant 30fps, and a constant 60fps with the 60fps patch.
Reproduction steps
Just run the game on an arm-based mac mini.
Log file
00:00:00.124 |I| Configuration LogValueChange: ResScale set to: 1 00:00:00.127 |I| Configuration LogValueChange: ResScaleCustom set to: 1 00:00:00.127 |I| Configuration LogValueChange: MaxAnisotropy set to: -1 00:00:00.128 |I| Configuration LogValueChange: AspectRatio set to: Fixed16x9 00:00:00.128 |I| Configuration LogValueChange: BackendThreading set to: Auto 00:00:00.128 |I| Configuration LogValueChange: GraphicsBackend set to: Vulkan 00:00:00.129 |I| Configuration LogValueChange: PreferredGpu set to: 0x106B_0xF0103EF 00:00:00.129 |I| Configuration LogValueChange: AntiAliasing set to: None 00:00:00.129 |I| Configuration LogValueChange: ScalingFilter set to: Bilinear 00:00:00.129 |I| Configuration LogValueChange: ScalingFilterLevel set to: 80 00:00:00.130 |I| Configuration LogValueChange: EnableDockedMode set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableVsync set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableShaderCache set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableTextureRecompression set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableMacroHLE set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableColorSpacePassthrough set to: False 00:00:00.132 |I| Configuration LogValueChange: EnablePtc set to: True 00:00:00.132 |I| Configuration LogValueChange: EnableLowPowerPtc set to: False 00:00:00.132 |I| Configuration LogValueChange: EnableInternetAccess set to: False 00:00:00.132 |I| Configuration LogValueChange: EnableFsIntegrityChecks set to: True 00:00:00.132 |I| Configuration LogValueChange: FsGlobalAccessLogMode set to: 0 00:00:00.133 |I| Configuration LogValueChange: AudioBackend set to: SDL2 00:00:00.133 |I| Configuration LogValueChange: AudioVolume set to: 1 00:00:00.133 |I| Configuration LogValueChange: MemoryManagerMode set to: HostMappedUnsafe 00:00:00.134 |I| Configuration LogValueChange: DramSize set to: MemoryConfiguration4GiB 00:00:00.134 |I| Configuration LogValueChange: IgnoreMissingServices set to: False 00:00:00.134 |I| Configuration LogValueChange: UseHypervisor set to: True 00:00:00.134 |I| Configuration LogValueChange: MultiplayerMode set to: Disabled 00:00:00.135 |N| Application PrintSystemInfo: Ryujinx Version: 1.2.72 00:00:00.137 |N| Application Print: Operating System: macOS 15.1.0 (24B2083 ) (Arm64) 00:00:00.137 |N| Application Print: CPU: Apple M4 ; 10 logical 00:00:00.137 |N| Application Print: RAM: Total 16 GiB ; Available 6 GiB 00:00:00.138 |N| Application PrintSystemInfo: Logs Enabled: Info, Warning, Error, Guest, Stub 00:00:00.139 |N| Application PrintSystemInfo: Launch Mode: UserProfile 00:00:01.153 |E| .NET TP Worker 2024-11-13 21:47:14.695 Ryujinx[20514:6304617] +[IMKClient subclass]: chose IMKClient_Modern
OS
MacOS Sequoia 15.1
Ryujinx version
1.2.72
Game version
1.0.0
CPU
M4
GPU
No response
RAM
16GB
List of applied mods
No response
Additional context?
No response