Green-Sky / anno16_docs

Anno 1602 Knowledge Database
https://green-sky.github.io/anno16_docs/
Other
13 stars 4 forks source link

add tutorial to convert adpcm .wav files to mp3 #3

Closed LsHallo closed 4 years ago

LsHallo commented 4 years ago

As witnessed by this thread (german) on annozone there is quite some interest in converting the old soundtrack to newer formats so it can be played with all media players. Since this is the knowledge base for Anno I thought I contribute the findings of the thread here with a tutorial.

I will also be contributing more to this knowledgebase shortly as I plan to make yet another clone of Anno 1602.

siredmar commented 4 years ago

@LsHallo if you plan to create your own anno clone, please consider working with one already existing. It would be cool if you'd considered working with my clone as i already found out plenty of information. My clone was original a fork if of roybaer project. But now diverged a lot. https://github.com/siredmar/mdcii-engine

LsHallo commented 4 years ago

Well I want to create a slightly different version than anyone else has tried. This stems from the shortcomings of the history edition. I don't want to focus on comparability with old savegames. I want procedural islands. More islands. Huge worlds. No ship limit. Not integer division funkery when calculating consumption. I also want to use an ecs to help with the development. The only thing I'm planning is to extract the old textures and sounds from the game since I can't distribute them with the game.

Green-Sky commented 4 years ago

Sorry for my delayed response. I just found out, that i was not watching my own repo (oops).

Thanks for contributing :smile: .

Some changes i would like to have though, are:

Green-Sky commented 4 years ago

I love the detailed command explanation btw, even though its inline html...

LsHallo commented 4 years ago

Updated the explanation as requested.

The detailed command explanation has to be html since that's the only way I've found markdown will support expandable segments.

Green-Sky commented 4 years ago

The detailed command explanation has to be html since that's the only way I've found markdown will support expandable segments.

Yea, thought so too.

Nice. Looks good to me.