Hoodie is a plugin for Godot Engine 4 that offers a visual scripting interface for generating procedural geometry.
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HoodieMesh Inputs property list names are not descriptive enough #22
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GreenCrowDev closed 7 months ago
Now the input name corresponds to the index of the HoodieNode:
It should probably be something a bit more descriptive, like the full name of the node + the index.