GreenCrowDev / hoodie

Hoodie is a plugin for Godot Engine 4 that offers a visual scripting interface for generating procedural geometry.
MIT License
308 stars 14 forks source link

Check if not deep copying `Array`s in _process causes issues #42

Open GreenCrowDev opened 6 months ago

GreenCrowDev commented 6 months ago

It caused issues in HNMathMultiply, so you probably want to deep copy the p_inputs Array during HoodieNodes _process().