GreenCrowDev / hoodie

Hoodie is a plugin for Godot Engine 4 that offers a visual scripting interface for generating procedural geometry.
MIT License
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Investigate if possible to import meshes and place them multiple times #49

Closed GreenCrowDev closed 2 weeks ago

GreenCrowDev commented 4 months ago

Eventually possible, but need to find if this could be performance intensive and wrong as an approach (this should probably be something to do with GPU instancing, maybe?).

GreenCrowDev commented 2 weeks ago

Closed by https://github.com/GreenCrowDev/hoodie/pull/78